It used to be that you'd pull a lever, watch some numbers and pictures spin, and wait for quarters to pop out when you get lucky. But slot machines of the 21st century are of a whole different breed. Bally Technologies' Director of Game Development, Brett Jackson explains how much thought goes into studying what players react to when they sit down, and how they can be manipulated.
At first it seems quite devious—the level of complexity that goes into keeping customers glued to their chair as they shed dollar bills with only a slight chance of winning big. But this type of practice is inherent to most market ventures. Selling is often about appealing to people's emotions and desires, whether they are at a slot machine, buying an Apple product, or deciding what soda to drink.